Sunday, January 27, 2019

Adding Extended Twist Functionality to the Back


I got the back to where it now moves along with the front legs and back legs. I never noticed until this video that the back is the main guide to how the character moves. Like how a real dog moves, the back moves on the character almost as accurately as the real-life dog moves. All I did was connect the y components to where they rotate when the legs rotate.

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